-- GENERATED SPELL FOR [Bladespire Raptor] --


function spell0_20728(pUnit, Event) --@Gushing Wound,n/a--
pUnit:FullCastSpellOnTarget(35321,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_20728', 25000, 1)
end

function Sorts_20728(pUnit, Event)
local choix_sorts_20728 = math.random(0, 0)
if choix_sorts_20728 == 0 then
pUnit:RegisterEvent('spell0_20728', 1, 1)
end
end

function mob20728_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_20728', math.random(1500, 3000), 1)
end

function mob20728_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob20728_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob20728_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(20728, 1, 'mob20728_Action')
RegisterUnitEvent(20728, 2, 'mob20728_Leave')
RegisterUnitEvent(20728, 3, 'mob20728_Kill')
RegisterUnitEvent(20728, 4, 'mob20728_Die')
